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BioDigital Human

Interactive 3D Models for a WebGL App

Tools & Techniques: Maya, Photoshop, ZBrush, Low Polygonal Modeling, Medical Research

This was a very exciting project to be a part of. As an intern at BioDigital, a biomedical visualization company based in New York City, I had the opportunity to model and texture 3D organs for the BioDigital Human. The role required researching the organs using medical textbooks and video to create accurate representations of the colon, kidneys and the pulmonary arteries and veins.


© BioDigital, Inc.



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